somehow, until recently, the only tim burton movie i'd ever seen was beetle juice (which i saw about a dozen times as a child). this winter, cute erik suggested we watch the nightmare before christmas, since it's one of his all time favorite movies, and i'd never seen it. since then, i've been making an effort to watch more tim burton films (last night i watched edward scissorhands for the first time), because they're all so enveloping and completely absorb me into this alternate world, where every detail is considered, and nothing is assumed.
of course, since i'm a giant nerd, i can't help but think about the amazing universes he creates in each film, and how the concept of taking everything to the next level and redefining even the smallest details could be applied to the world of crafty micro-businesses.
i'd go so far as to say that sometimes it seems the further the better - by my observation, the most successful independent artists1 are the ones who completely run with it. they grow and expand their concept to keep you coming back, they create a cast of characters for you to fall in love with, they tell you stories and give you little hints on how you can join in or create an extension of their world for yourself. they do it with prints, anthropomorphic cuteness, startling original images, and attention to every aspect of their image and public presence. they create a world that you want to be part of, and (pardon my crassness) they sell you little teaspoons of it. 2
sometimes i catch myself feeling a twinge jealous that these artists
seem to have such clear vision, unshakeable aesthetic and goals, and
usually appear to really have their shit together. not to mention, there's no way they're doing it all singlehandedly - is it cheating to have a team? because, quite frankly, it makes me tired just thinking about these things. there are only so many hours in a day and creating a universe has got to be time consuming. it's not like tim burton is one man making each detail of his movies. why would we assume the crafts world should be full of one-person operations?
for me, it all calls to question whether one can really succeed in this hybrid world of art-meets-craft without having the cuteness and the characters and the story. is mine a strong enough idea? or do people really need the song and dance? does work need to be cute to create a cult following? (to counter, tim burton's work obviously isn't just about cute, not in a straightforward sense, but there are likeable characters and lots of story involved). there's a lot to be said about taking branding to the next level - the key is to find the perfect level for your art, your ideas, your products. what's a good fit?
1. here i'm defining "successful" as individuals who seem to be profitably living off of their art/craft.
2. (i was going to link to specific artists who i think do this to a tee,
but then i decided against it, because i'm not sure i'm saying this in
a positive way and don't want to single anyone out negatively).